//==============================================================================
// dwarf axethrower_anim.txt
//==============================================================================

//==============================================================================
define axe
{
SetSelector
{
TechLogic None/Heavy Axethrowers/Dragon Slayers
         set hotspot
         {
            version
            {
		Visual Attachments N Axe Throwing Copper
            }
         }
         set hotspot
         {
            version
            {
		Visual Attachments N Axe Throwing Iron
            }
         }
         set hotspot
         {
            version
            {
	        Visual attachments n axe brokk
            }
         }
}
}

//==============================================================================
define shield
{
TechLogic none/Copper Shields/Bronze Shields/Iron Shields
   set hotspot
   {
      version
      {
		visualnone jimmy
      }
   }
   set hotspot
   {
      version
      {
		visual Attachments G Shield Small Bronze
      }
   }
   set hotspot
   {
      version
      {
		visual Attachments G Shield Large Bronze
		ReplaceTexture Attachments G Shield Copper/Attachments G Shield Bronze
      }
   }
   set hotspot
   {
      version
      {
		visual Attachments G Shield Large Iron
		ReplaceTexture Attachments G Shield Copper/Attachments G Shield Bronze
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
   TechLogic none/Heavy Axethrowers/Dragon Slayers
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_chop
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true
                  tag Attack 0.62 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n huskarl copper
		connect RightHand axe hotspot
		connect backchest shield hotspot
         }
         version
         {
            Visual Villager N dwarf_mineA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true
                  tag Attack 0.62 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n huskarl copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_chop
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true
                  tag Attack 0.62 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n bondi copper
		connect RightHand axe hotspot
		connect backchest shield hotspot
         }
         version
         {
            Visual Villager N dwarf_mineA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true
                  tag Attack 0.62 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n bondi copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true
                  tag Attack 0.62 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n bondi iron
		ReplaceTexture villager n dwarf head/hero n hersir head
		connect RightHand axe hotspot
		connect LeftHand axe hotspot
		connect backchest shield hotspot
         }
      }
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector 
   {
	TechLogic none/Heavy Axethrowers/Dragon Slayers
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true   
                  tag Attack 0.58 true   
            	  tag SpecificSoundSet 0.59 false SwordSwing checkVisible 
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n huskarl copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true   
                  tag Attack 0.58 true   
            	  tag SpecificSoundSet 0.59 false SwordSwing checkVisible 
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n bondi copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag GenericSound 0.40 true   
                  tag Attack 0.62 true   
		  tag Attack 0.44 true 
            	  tag SpecificSoundSet 0.63 false SwordSwing checkVisible 
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n bondi iron
		ReplaceTexture villager n dwarf head/hero n hersir head
            connect RightHand axe hotspot
		connect LeftHand axe hotspot
		connect backchest shield hotspot
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
	TechLogic none/Heavy Axethrowers/Dragon Slayers
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_DeathA
		ReplaceTexture villager n dwarf standard/infantry n huskarl copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_DeathA
		ReplaceTexture villager n dwarf standard/infantry n bondi copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_DeathA
		ReplaceTexture villager n dwarf standard/infantry n bondi iron
		ReplaceTexture villager n dwarf head/hero n hersir head
            connect RightHand axe hotspot
		connect LeftHand axe hotspot
		connect backchest shield hotspot
         }
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
	TechLogic none/Heavy Axethrowers/Dragon Slayers
			set hotspot
			{
				version
				{
					Visual Villager N dwarf_IdleA
					ReplaceTexture villager n dwarf standard/infantry n huskarl copper
            				connect RightHand axe hotspot
					connect backchest shield hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Villager N dwarf_IdleA
					ReplaceTexture villager n dwarf standard/infantry n bondi copper
            				connect RightHand axe hotspot
					connect backchest shield hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Villager N dwarf_IdleA
					ReplaceTexture villager n dwarf standard/infantry n bondi iron
					ReplaceTexture villager n dwarf head/hero n hersir head
            				connect RightHand axe hotspot
					connect LeftHand axe hotspot
					connect backchest shield hotspot
				}
			}
   }
}


//==============================================================================
anim Bored
{
   SetSelector 
   {
	TechLogic none/Heavy Axethrowers/Dragon Slayers
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_boredA
		ReplaceTexture villager n dwarf standard/infantry n huskarl copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_boredA
	ReplaceTexture villager n dwarf standard/infantry n bondi copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Villager N dwarf_boredA
		ReplaceTexture villager n dwarf standard/infantry n bondi iron
		ReplaceTexture villager n dwarf head/hero n hersir head
            connect RightHand axe hotspot
		connect LeftHand axe hotspot
		connect backchest shield hotspot
         }
      }
   }
}

//==============================================================================
anim walk
{
   SetSelector 
   {
	TechLogic none/Heavy Axethrowers/Dragon Slayers
      set hotspot
      {
         version
         {
			Visual Villager N dwarf_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepRight 0.10 true   
                  tag FootstepLeft 0.35 true   
                  tag FootstepRight 0.60 true   
                  tag FootstepLeft 0.85 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n huskarl copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Villager N dwarf_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepRight 0.10 true   
                  tag FootstepLeft 0.35 true   
                  tag FootstepRight 0.60 true   
                  tag FootstepLeft 0.85 true   
//-- end auto generated section
	ReplaceTexture villager n dwarf standard/infantry n bondi copper
            connect RightHand axe hotspot
		connect backchest shield hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Villager N dwarf_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepRight 0.10 true   
                  tag FootstepLeft 0.35 true   
                  tag FootstepRight 0.60 true   
                  tag FootstepLeft 0.85 true   
//-- end auto generated section
		ReplaceTexture villager n dwarf standard/infantry n bondi iron
		ReplaceTexture villager n dwarf head/hero n hersir head
            connect RightHand axe hotspot
		connect LeftHand axe hotspot
		connect backchest shield hotspot
         }
      }
   }
}
